MAKER · JAVA
Make a Sumo knockback arena
A tiny platform, a big drop, and one goal: knock everyone else off. The composable engine builds a sumo arena over lava or void with the win logic wired up — pure, fast PvP that a whole lobby can cycle through in seconds.
TRY A PROMPT — ONE CLICK TO THE GENERATOR
WHAT YOU ACTUALLY GET — REAL OUTPUT FOR “A SUMO KNOCKBACK ARENA OVER LAVA”
Sumo Knockout · Java datapack · 18 files
It does this: a Java datapack with 13 functions (maps).
README.txt data/minecraft/tags/function/load.json data/minecraft/tags/function/tick.json data/sumo_knockout/function/begin.mcfunction data/sumo_knockout/function/build.mcfunction data/sumo_knockout/function/countdown_sec.mcfunction data/sumo_knockout/function/countdown_tick.mcfunction data/sumo_knockout/function/game_tick.mcfunction data/sumo_knockout/function/kit.mcfunction … 9 more
Start it: /function sumo_knockout:build
How it works
- 1Describe it: "a sumo knockback arena over lava" — pick a theme, size or kit.
- 2Install the datapack and /reload.
- 3Run /function <name>:play to drop combatants onto the platform.
Questions people ask
How do you win?
Knock every rival off the platform — last one standing takes the round.
Can I give players knockback weapons?
Yes — mention it in the prompt and the kit is set up for you.
Lava or void?
Either — say which in your description, and repaint the platform in the 3D editor if you want a custom shape.
Why it never breaks
No language model writes these files. Deterministic engines parse your description into validated parameters and emit game files that are correct by construction — then CI boots real Paper and Bedrock servers weekly to prove packs still load on current Minecraft. Read the full story on the comparison page or in the docs.